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RFEdit Texture Help

Posted: Fri Sep 07, 2007 6:02 pm
by Destron
Hey, I'm working on my first level in RFEdit, and I'm starting with the prefabs and primitive to make my basic level geometry.
As the subject line of this thread implies, I'm having some [more] trouble.

Image

Alright, it's not very good-looking in itself, and I know that.
Here's the problem: in the circled object above, the texture is at a different angle than than the object, making it look bad. Is there any way to change this?

Thanks in advance.

P.S. - the textures are mine. please don't laugh. :P

Posted: Fri Sep 07, 2007 9:22 pm
by bernie
Yes there is. In the brush face attributes tick texture lock before rotating or moving etc.

Re: RFEdit Texture Help

Posted: Sat Sep 08, 2007 4:35 am
by Agentarrow
Destron wrote:P.S. - the textures are mine. please don't laugh. :P
I'm not laughing. And you have a googlepages account? Nice to meet another googlepages user (although I already knew you)

Re: RFEdit Texture Help

Posted: Sat Sep 08, 2007 4:37 am
by darksmaster923
Agentarrow wrote:
Destron wrote:P.S. - the textures are mine. please don't laugh. :P
I'm not laughing. And you have a googlepages account? Nice to meet another googlepages user (although I already knew you)
he does?

Posted: Sat Sep 08, 2007 4:41 am
by Agentarrow
yea, that's where the pic came from. I noticed that when I quoted him.

Posted: Sat Sep 08, 2007 8:18 pm
by Destron
Yeah, I use googlepages for image hosting and little stuff because it's easy to use and has a lot of storage space.
the biggest thing about it that I don't like is the fact that you can't upload your own web pages and use them instead of the ones you create with the page creator.

oh, and thank you bernie - that works great. :D