sigh.please help me understand

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mackietf024
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Joined: Tue Aug 14, 2007 5:35 am

sigh.please help me understand

Post by mackietf024 »

i used 3ds23dt with my 3dsmax plane .3ds,i opened rfep,den compiled and what happned is "error compiling"..i copied the code.help pls.



** BSP Compile Version: 15
** Build Date/Time: Jan 31 2005,06:32:56
--- Load Brush File ---
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
*WARNING* LoadMapBrush: Brush with duplicate plane.
Entity 1, Brush 0: Bounds out of range
Entity 1, Brush 0: Bounds out of range
Num Solid Brushes : 7
Num Cut Brushes : 0
Num Hollow Cut Brushes : 0
Num Detail Brushes : 1
Num Total Brushes : 7
--- Remove Hidden Leafs ---
--- Remove Hidden Leafs ---
MakeBSPBrushes: Bad brush.
**WARNING** BuildBSP: BAD world volume.
CreateAllOutsidePortals: Portal was clipped away.
CreatePortals: Could not create bbox portals.
Could not create the portals.
Compile Failed: GBSP_CreateBSP encountered an error, GBSPLib.Dll.
.

pls help me.tnx.^_^
Love Counquers Everything.^_^
Jay
RF Dev Team
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Post by Jay »

BAD brush volume means the level's size is too big. You must make it smaller. You can still have a big world when you make the PlayerScale in the PlayerSetup-entity smaller (if you set it to 0.5 the world will look 2x as big, if you set it to 0.1 it will look 10x as big, i use 0.2, which makes the world seem 5 times as big as with a PlayerScale of 1.0)
Last edited by Jay on Tue Oct 09, 2007 7:58 pm, edited 2 times in total.
Everyone can see the difficult, but only the wise can see the simple.
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darksmaster923
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Post by darksmaster923 »

I do not know how many textiles go into a cm but it cannot be more than 4000 textiles.
Herp derp.
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steven8
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Post by steven8 »

Entity 1, Brush 0: Bounds out of range
I'm not an expert, but this line would make me believe the same thing.
Steve Dilworth - Resisting change since 1965!
mackietf024
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Joined: Tue Aug 14, 2007 5:35 am

Post by mackietf024 »

ic.^_^ so thats why.tnx ulit po.^_^
Love Counquers Everything.^_^
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steven8
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Post by steven8 »

mackietf024 wrote:ic.^_^ so thats why.tnx ulit po.^_^
I'm not entirely sure what you said just there. . .

:D
Steve Dilworth - Resisting change since 1965!
mackietf024
Posts: 43
Joined: Tue Aug 14, 2007 5:35 am

Post by mackietf024 »

its a filipino word

po=addressing respect for seniors
ulit="again" in english.^_^

by the way, ive tried to make a very small 3ds plane and used 3ds23dt to convert it to 3dt,but i still get the same error like the one i posted when i try to compile it with rfeditpro.hmm..pls help.^_^ tnx again sir.^_^
Love Counquers Everything.^_^
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QuestOfDreams
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Post by QuestOfDreams »

I recommend not using external software/converters to create level geometry because you will run into problems sooner or later due to the special requirements of level geometry in the RF editor. If you really have geometry that is too complicated to be built in the RF editor you should use an actor instead.
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bernie
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Post by bernie »

3ds23dt doesn't work it's VERY buggy.
mackietf024
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Post by mackietf024 »

so 3ds23dt is buggy.hmmm...ok il try the .act.tnx.^_^
Love Counquers Everything.^_^
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vrageprogrammer
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Post by vrageprogrammer »

Hey! I had the same problem but i fixed it. It may be because of 2 reasons:
1.You do not have a box or hollow box covering the entire level.
2.one of the external programs are not functioning properly.

NOTE: I had the same problem but i didn't use any external softwares.
Good Luck!
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