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Hi ,newbie here ,how can i export the scene out?thnx

Posted: Tue Oct 16, 2007 10:13 am
by 3didy
Hi
i'm an indie musician struggling to make my own music vdo
i'm xperienced in 3d max for some time,doing animation,bullettime
but when it comes to scene,my computer can't handle render the whole thing well( fire,lights,particles )
So i take a stepback and look at gamemaking,i wonder if i can use scene of this game in my vdo.
The low polygon of game asset still look great .
any infos on how to export them >max? thnx

Posted: Tue Oct 16, 2007 11:18 am
by steven8
Hi 3didy,

Welcome to Reality Factory. I'm not quite sure how to answer your question. I believe rfEditPro has a save as, or eport to 3ds function now, but I am not sure. And I am not sure if it handles entitys or just geometry. Best of luck!

Posted: Mon Oct 22, 2007 3:59 pm
by 3didy
thn
i tried xport out as 3ds but can't open in max

Posted: Tue Oct 23, 2007 3:14 am
by steven8
3didy wrote:thn
i tried xport out as 3ds but can't open in max
I do not know. Sorry. Quest of Dreams would be the guy to answer that issue.

Posted: Tue Oct 23, 2007 4:28 am
by darksmaster923
3didy wrote:thn
i tried xport out as 3ds but can't open in max
you do import -> 3ds right?? what happends?

Posted: Tue Nov 27, 2007 12:48 pm
by 3didy
hi
sorry for late reply
i found how i can xport it out from the manual now
but have to learn how to put my model in
I tried Andy's tutorial on pawn and can put the virgil in but the model is smaller than the shooter.
Still a long way from that

Darkmaster :sorry i have tried many game sources ( those irr,ogre,dark but RF had me seen my best progress )
now i forgot how i did that.
cheers