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Skydome script => textures

Posted: Sat Sep 10, 2005 5:43 pm
by crono
YO!
anybody remeber what was the command (put in skydome.s) to apply your own texture to the sky?
thx

Posted: Sat Sep 10, 2005 6:05 pm
by Jay
SetSkyTexture(texture);

The texture has to be located in the \terrain underdiroctory of the \bitmaps directory(i.e. \media\bitmaps\terrain\)

Posted: Sat Sep 10, 2005 6:34 pm
by Guest
oh yes thx
I know about textures, btw the last realise of RF havent got this textures (i must download the old and the patch - for a_sunflare)