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Player walks over solid objects

Posted: Wed Nov 07, 2007 5:58 pm
by creekmonkey
My player will walk over solid objects unless their height is equal to around 75% of the player height.

I have my level scaled down to 0.5 as well as the player and pawns, there is a ton of solid objects in my level that virgil should not be able to walk over.

If I scale the height to stop virgil from walking over them then they are not very realistic.

Is there a way to stop virgil from walking over them?

Posted: Wed Nov 07, 2007 7:34 pm
by QuestOfDreams
EnvironmentSetup entity:
StepHeight - Highest step a player automatically climbs