bdy export problem from MS3D1.8.0
Posted: Mon Nov 26, 2007 6:57 pm
I do not know if this is a problem with Milkshape or my system.
I am using Milkshape v1.8.0.
I have been using it for some time with no problems. In-fact I have imported .x files, boned them, animated them, and exported them as .bdy and .mot files, and got them to work in RF.
Now I have this problem.
I have a model with lower poly count than those previous. When I try to export it (boned) to a .bdy, the program crashes faithfully each time. I tried removing bones, till I was down to just two bones. It didn't crash with two bones, but when I added the third, it crashed. I just can't figure the problem.
Has anyone experienced such a problem?
Does anyone have any suggestions as to what may be wrong?
I am using Milkshape v1.8.0.
I have been using it for some time with no problems. In-fact I have imported .x files, boned them, animated them, and exported them as .bdy and .mot files, and got them to work in RF.
Now I have this problem.
I have a model with lower poly count than those previous. When I try to export it (boned) to a .bdy, the program crashes faithfully each time. I tried removing bones, till I was down to just two bones. It didn't crash with two bones, but when I added the third, it crashed. I just can't figure the problem.
Has anyone experienced such a problem?
Does anyone have any suggestions as to what may be wrong?