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A Bug i the new physics engine.

Posted: Thu Dec 13, 2007 11:07 pm
by fps
there is a problem that causes rf to crash when many projectiles (expecially explosives) are fired.
i have the troube when shooting grenades at the ground or firing automatic weapons.
has anyone else had this problem?
i like making things flip around and such with my new automatic rifles but it crashes the program alot.

Re: A Bug i the new physics engine.

Posted: Sun Dec 16, 2007 8:05 am
by vrageprogrammer
fps wrote:there is a problem that causes rf to crash when many projectiles (expecially explosives) are fired.
i have the troube when shooting grenades at the ground or firing automatic weapons.
has anyone else had this problem?
i like making things flip around and such with my new automatic rifles but it crashes the program alot.
No, never happened....I guess it's a collision problem!

Posted: Tue Dec 18, 2007 12:12 am
by steven8
Maybe this will help:

http://www.realityfactory.info/forum/vi ... php?t=2842

At the end, federico has issued a patch that may be of most help.