.3ds support
Posted: Fri Dec 14, 2007 4:32 pm
What reality factory really needs is to pack 3ds files directly to .act files
(i think 3ds is one of the most common 3d filetype almost universal)
That would be awesome... I think.QuestOfDreams wrote:3DS is a pretty limited and outdated file format. Collada support is on the todo list.
I assume that Collada support is slated for RF2, not as an RF add-on? or, since RF2 will still run on the Genesis engine (as I understand it), will it work for both?paradoxnj wrote:Once Collada support is implemented for RF, that would mean that pretty much any modelling program can be used. Yes...that includes Blender as Blender has Collada exporters.
RF2 will use Ogre3D, not the ancient Genesis3D. I guess that's one of the main reasons behind the whole RF2 thing: to get a modern graphics engine.Destron wrote:since RF2 will still run on the Genesis engine (as I understand it)
yessssssssssssssssss!!!!!!boom, baby!yeeeeeeeeeeeeeeehaaaaaaaaaaaaaaaaaaaaaaaaaa!!!!!hahahahaahaaaaaaaaaa!!Yes...that includes Blender as Blender has Collada exporters.
Yes, but will it export a Pina Collada???zany_001 wrote:yessssssssssssssssss!!!!!!boom, baby!yeeeeeeeeeeeeeeehaaaaaaaaaaaaaaaaaaaaaaaaaa!!!!!hahahahaahaaaaaaaaaa!!Yes...that includes Blender as Blender has Collada exporters.
no one wants that?steven8 wrote:Yes, but will it export a Pina Collada???zany_001 wrote:yessssssssssssssssss!!!!!!boom, baby!yeeeeeeeeeeeeeeehaaaaaaaaaaaaaaaaaaaaaaaaaa!!!!!hahahahaahaaaaaaaaaa!!Yes...that includes Blender as Blender has Collada exporters.
With QoD working on it anything is possible!!steven8 wrote:Yes, but will it export a Pina Collada???