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step by step tutorial needed
Posted: Sun Jan 06, 2008 1:31 am
by zmaster
I need to learn how to make actors on my own using gmax, but I have absolutley no idea how exactly to get from gmax project to actor file. could anyone please put together a step-by-step tutorial on how to do it(pictures would help make it foolproof

). Thank you in advance.

Posted: Sun Jan 06, 2008 7:20 am
by vrageprogrammer
non picture brief tut:
1.fIRE UP GMAX, AND MAKE A MODEL!
2.then use .nfo exporter to export it to .nfo.
3.Open astudio
4.follow instructions there.
5.you're done
Posted: Sun Jan 06, 2008 4:24 pm
by zmaster
thank you
Posted: Sun Jan 06, 2008 4:49 pm
by zmaster
one more thing, i always get this when i run the script:
NFO 2.0
Material List
Number of Materials = 0
Bone List
Number of Bones = 0
Node Transform Matrix List
Number of Nodes = 0
Mesh List
Number of meshes = 0
Posted: Sun Jan 06, 2008 4:50 pm
by vrageprogrammer
your using an editable poly, use an editable mesh(or was it the other way round?)
Posted: Sun Jan 06, 2008 5:04 pm
by zmaster
how?
Posted: Mon Jan 07, 2008 1:10 am
by paradoxnj
Dude...use
Google and search for "GMax Tutorials" or "3DS Max Tutorials".
Posted: Mon Jan 07, 2008 1:43 am
by zmaster
under modifiers it say editable mesh
