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muzzel flashes. this is as good a place as any.

Posted: Tue Jan 08, 2008 3:40 pm
by fps
I am adding an new muzzel flash i made a long time ago (1/24/2006).
for some reason it won't work. it just crashes the game with no error messasge.
what bit depth do the images need to be?

Posted: Tue Jan 08, 2008 5:13 pm
by Destron
I use 24 bit and it seems to work fine.

Posted: Tue Jan 08, 2008 5:50 pm
by fps
huh, i thought that might be it right there, but mine are 24 bit.
mabey its a naming convention.

on file as
H0.bmp
a_H0.bmp

in the effects file as
H
a_H

is that right?