Another Possible bug
Another Possible bug
It appears as frame rate lowers, falling speed is decreased, at least when using a scripted player and the HighLevel Jump function. This is pretty bad, as it means on slower computers the player can jump farther (yes, I tested this, by deliberately reducing my FPS to 20, and I could jump all the way across the room and then some, whereas at 70 fps I can only jump to about 1/3 to 1/2 of the room)