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importing models

Posted: Sun Jan 13, 2008 9:34 pm
by rfkaya
Is there a way to import .obj or .3ds models directly into the game? Do i need to know some kind of code? If so, where do i put it and what is it!?

Hope you can help!

Posted: Sun Jan 13, 2008 9:57 pm
by bernie
Not directly, you need to convert them to .act files. You can use milkshape, truegene, gmax or 3dsmax to do that.

Posted: Mon Jan 14, 2008 3:22 pm
by vrageprogrammer
Yes, there's a program called Ms3d, you use it to convert .obj to .bdy, then using AStudio, convert it into .act!
p.s- Ms3d imports Maya

Posted: Mon Jan 14, 2008 4:10 pm
by bernie
Yes, there's a program called Ms3d, you use it to convert .obj to .bdy, then using AStudio, convert it into .act!
p.s- Ms3d imports Maya
He asked if you could import directly ... you can't.
Ms3d is mikshape which I mentioned above, but I forgot to mention you also need to use astudio as well as one of the above progs.