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Zooming Third Person
Posted: Mon Jan 14, 2008 6:59 am
by Agentarrow
I was wondering how to zoom the third person by default so that the character is in the bottom left corner and you can only see above the waist. similar to resident evil 4 in some parts.
Re: Zooming Third Person
Posted: Wed Jan 23, 2008 10:41 pm
by firelord
im having the same problem and how i worked it out is to use first person view, but instead of a gun you switch the gun for the model of your character, create a bounding box for your character so when he/ she gets shot it will register and you will loose health.
i hope this has helped you.
Re: Zooming Third Person
Posted: Fri Jan 25, 2008 5:02 am
by darksmaster923
this shouldnt be in this forum
of course, firelords idea would have glitches (player bending at unnatural angles) so the best but not easiest way is to create a scripted player
Re: Zooming Third Person
Posted: Fri Jan 25, 2008 10:33 am
by firelord
darksmaster please explain more because im doing the same camera view thing myself.
so i would like to know the best way of doing this concept aswell
Re: Zooming Third Person
Posted: Fri Jan 25, 2008 11:25 am
by Spyrewolf
[edit] i'll read properly next time, soz[/edit]
-scripting is your only option attach a fixed camera to a bone on the player where you want the camera to go then use the scripted zoom command, have to look at the docs don't know the exact command sorry
Re: Zooming Third Person
Posted: Fri Jan 25, 2008 11:23 pm
by Agentarrow
Okay, but I decided to stick with the first person style after all
Re: Zooming Third Person
Posted: Sat Jan 26, 2008 1:09 pm
by firelord
i still need to work out how to do this, please if any one could help
Re: Zooming Third Person
Posted: Sat Jan 26, 2008 2:59 pm
by federico
attach a pawn to your player using PositionToPawn("PAWN_NAME", offsetX, offsetY, offsetZ, true); if it's a scripted player or PositionToPlayer...
then attach the camera to the pawn. Tweak the camera.ini settings for correct height and distance and the offset parameter. you should be able to find the right balance.
Re: Zooming Third Person
Posted: Sun Jan 27, 2008 11:35 pm
by firelord
im printing the manual in 3 or 4 days and i was going to use the character that comes with rf to test getting this right,
when you say pawn do use virgil as the pawn name, where abouts is this in the manual
also do i do this in 3rd person or first person view
thanks firelord