Drop a attribute on death
Posted: Sun Feb 03, 2008 11:00 pm
Is there any way My pawn can drop a attribute for the player to pick up at his death?
EXAMPLE=
Die[()
{
PlayAnimation("Die|,true,"");
/// Drop an attribute here with a random switch... health or ammo. /////
}]
I probably could just put an attribute in game with a trigger spawn but a little to much time. I would rather simply have the pawn have a att. to drop..
Thanks a million
EXAMPLE=
Die[()
{
PlayAnimation("Die|,true,"");
/// Drop an attribute here with a random switch... health or ammo. /////
}]
I probably could just put an attribute in game with a trigger spawn but a little to much time. I would rather simply have the pawn have a att. to drop..
Thanks a million