Help for the new commands and entities.
Posted: Wed Sep 21, 2005 9:02 am
Hi again, Nout! I have some question about your additions. I think that the best reward we can give to you is to beginn as soon as possible to use them in our games. However we need some further explanation.
1)Can you exactly explain the possible use poly and polyarray? They seems to open really new possibilities...
2) How can we use a sensor? What exactly a sensor is? Can you provide a pratical example?
3) Collision manager seems really fantastic but there is a wildcard name for the "world geometry" (to create a ball that "SOUNDS" when bounces?)
4) The joint entities are ok? Can you provide some example to create some basic joint structure? Something like a bike wheels and a door ... I can't understand really the orientation of the bodies, the distance, the up and down limits...
SOme examples would speed up our understanding and really would make us completely appreciate your hard work.
I don't want that you instantly create a super documentation. We can do it togheter, here in the forum, with tries and modifications.
We are a community!
And in the same time, we can really test all the alpha features with you.
1)Can you exactly explain the possible use poly and polyarray? They seems to open really new possibilities...
2) How can we use a sensor? What exactly a sensor is? Can you provide a pratical example?
3) Collision manager seems really fantastic but there is a wildcard name for the "world geometry" (to create a ball that "SOUNDS" when bounces?)
4) The joint entities are ok? Can you provide some example to create some basic joint structure? Something like a bike wheels and a door ... I can't understand really the orientation of the bodies, the distance, the up and down limits...
SOme examples would speed up our understanding and really would make us completely appreciate your hard work.
I don't want that you instantly create a super documentation. We can do it togheter, here in the forum, with tries and modifications.

And in the same time, we can really test all the alpha features with you.