[not solved] Hanging on ropes
Posted: Mon Mar 03, 2008 4:43 pm
Hi, I'd like to know how I could do this:
My character has a whip. I want him to shoot at a certain object, and the bone I set at the tip of the whip to stick to the object, and my character to play an animation of him moving forward and backwards, holding on to the whip, on and on until the player hits the jump button, making the character either jump to the next platform, or falling into oblivion, depending on where the player is in that animation.
By the way, I've got the physics modification of RF. Is this possible, or at least partially?
My character has a whip. I want him to shoot at a certain object, and the bone I set at the tip of the whip to stick to the object, and my character to play an animation of him moving forward and backwards, holding on to the whip, on and on until the player hits the jump button, making the character either jump to the next platform, or falling into oblivion, depending on where the player is in that animation.
By the way, I've got the physics modification of RF. Is this possible, or at least partially?