Page 1 of 1

Vfs file problem

Posted: Fri Sep 23, 2005 1:14 pm
by Gamespider
I have packed all my level files into a vfs. This includes all menu bitmaps. I have used password.exe to set a password, and also encrypted the vfs.
My game reaches the menu but gives an error message that an actor is missing during loadtime. I have verified that the actor is present in the vfs. Am I doing something wrong here?

Posted: Fri Sep 23, 2005 2:48 pm
by AndyCR
vfs encryption hasn't seemed to work for quite some time now.

Posted: Fri Sep 23, 2005 3:30 pm
by hike1
What type of actor is it? I don't believe Static Meshes can be
put in the .vfs, could be wrong though. Does the level run if
you stick it in /media/actors?

Posted: Fri Sep 23, 2005 6:49 pm
by Gamespider
The game runs well if the files are outside the vfs. but when I put them in the vfs and move/delete the normal files, then the error comes.

Posted: Fri Sep 23, 2005 10:46 pm
by Nout
Which version of RF are you using?

I've introduced many code updates in the alpha release of RF with physics. For nearly all build I made it worked well, so just try if it works. This version of RF will also tell you in the log file if RF reads the files from VFS or not. In worste case, you kan keep the few not detected files outside the VFS.

Important to know:
keep BPS files outside the VFS
Also keep everything in the directories Video, Midi, Script and Install directories

If you have a log, just post the erros you get.

Posted: Wed Sep 28, 2005 2:12 am
by hike1
So far none of Nout's code works properly with the official RF072, the one .exe of his I tried disabled inventory. It has to
work with the real RF or no one can use it.