Bones, Joints, and animations. (MS3D)

Topics relating to Modeling with Reality Factory.
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Agentarrow
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Bones, Joints, and animations. (MS3D)

Post by Agentarrow »

How exactly am I supposed to attach bones to a model so I can animate them in MS3D?
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paradoxnj
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Re: Bones, Joints, and animations. (MS3D)

Post by paradoxnj »

Here's a tutorial that imports a Half-Life skeleton and assigns it to a model. Here's another one that is simliar.
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Agentarrow
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Re: Bones, Joints, and animations. (MS3D)

Post by Agentarrow »

that's great, but whenever I make a skeleton it moves only the skeleton, not the model, how do I make a skeleton of my own to use that works?
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Re: Bones, Joints, and animations. (MS3D)

Post by bernie »

You Assign vertices to the bones. It explains all that in the first tutorial.
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Re: Bones, Joints, and animations. (MS3D)

Post by darksmaster923 »

Agentarrow wrote:that's great, but whenever I make a skeleton it moves only the skeleton, not the model, how do I make a skeleton of my own to use that works?
you have to be in animation mode press the lil button at the bottom that sez Anim
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