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Bones, Joints, and animations. (MS3D)
Posted: Sat Mar 22, 2008 7:19 pm
by Agentarrow
How exactly am I supposed to attach bones to a model so I can animate them in MS3D?
Re: Bones, Joints, and animations. (MS3D)
Posted: Sat Mar 22, 2008 8:39 pm
by paradoxnj
Here's a tutorial that imports a Half-Life skeleton and assigns it to a model.
Here's another one that is simliar.
Re: Bones, Joints, and animations. (MS3D)
Posted: Sat Mar 22, 2008 9:51 pm
by Agentarrow
that's great, but whenever I make a skeleton it moves only the skeleton, not the model, how do I make a skeleton of my own to use that works?
Re: Bones, Joints, and animations. (MS3D)
Posted: Sat Mar 22, 2008 10:01 pm
by bernie
You Assign vertices to the bones. It explains all that in the first tutorial.
Re: Bones, Joints, and animations. (MS3D)
Posted: Sat Mar 22, 2008 11:03 pm
by darksmaster923
Agentarrow wrote:that's great, but whenever I make a skeleton it moves only the skeleton, not the model, how do I make a skeleton of my own to use that works?
you have to be in animation mode press the lil button at the bottom that sez Anim