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Help!

Posted: Sun Mar 23, 2008 11:20 pm
by Jue
I don't speak neither English, this text is translated by a computer programa.

I please need somebody it guides me in making shades for the characters, shades that interactuaren or be dynamic according to the lights of the scenario.

I hope to insinuate myself and I appreciate their collaboration.


Jue :arrow:

Re: Help!

Posted: Mon Mar 24, 2008 5:29 pm
by paradoxnj
If you are talking about shaders, RF does not support shaders yet. If you are talking about coloring the actor, there is a Genesis API function that does this called geActor_SetLightingOptions(). Genesis environment mapping also handles shading the actor according to the lights in the area. I think this is all in the EnvironmentSetup entity in RF.