Interesting idea do you think it will work?
Posted: Sun Sep 25, 2005 6:12 am
I was pondering on how to allow the player to customize weapons, etc. Since I'm not a coder it has to be doable with what RF has currently.
Anyway I was thinking if I set up certain areas with work benches. Like shop areas, etc. Then the player could approach it like an NPC and converse with it.
Then have it check the players inventory for key items, and then ask if they want to customize it. Such as the player might find a double barrelled shotgun of the store bought kind. Then he might find a hacksaw. By using a workbench it would give him the option of converting it to a sawed-off shotgun.
It would simply look for a shotgun, and a hacksaw. If both were present it would ask the player if he wished to build a sawed-off shotgun. Answer yes and it would delet the double barreled shotgun from the players inventory, and replace it with a sawed-off version.
Various tools would allow modification to other types of weapons, ammo, items, etc. Not a major feat or anything just an extra little something to add to the gameplay.
Anyway I was thinking if I set up certain areas with work benches. Like shop areas, etc. Then the player could approach it like an NPC and converse with it.
Then have it check the players inventory for key items, and then ask if they want to customize it. Such as the player might find a double barrelled shotgun of the store bought kind. Then he might find a hacksaw. By using a workbench it would give him the option of converting it to a sawed-off shotgun.
It would simply look for a shotgun, and a hacksaw. If both were present it would ask the player if he wished to build a sawed-off shotgun. Answer yes and it would delet the double barreled shotgun from the players inventory, and replace it with a sawed-off version.
Various tools would allow modification to other types of weapons, ammo, items, etc. Not a major feat or anything just an extra little something to add to the gameplay.