Spawning problem and strange textures.

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Matte
Posts: 321
Joined: Fri Oct 19, 2007 7:49 pm

Spawning problem and strange textures.

Post by Matte »

I have some problems with the map I made. I made it with Torque Constructor and placed textures and entities in it with RFEditPro. This is what I did:

- Entity PlayerSetup
- Entity PlayerStart
- Wall and ceiling texture (grey stones)
- Floor texture (concrete)

This is the result:

- I spawn stuck in the roof. I can't move until I press the "C" button to Crouch.
- All the textures look weird.
- I jump really high

A cause I thought up myself:

- Jump height is too much (how do I reduce it?)
- I made the map too small
- The properties of PlayerSetup and PlayerStart are bad, I should edit them

Can anyone help me?
Jay
RF Dev Team
Posts: 1232
Joined: Fri Jul 08, 2005 1:56 pm
Location: Germany

Re: Spawning problem and strange textures.

Post by Jay »

Yes it seems your map is too small, but that's no problem, because you can size down the player and the textures too:

For the player, change the PlayerScale in PlayerSetup
For the textures, change the texture scale in the face attributes
Everyone can see the difficult, but only the wise can see the simple.
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Matte
Posts: 321
Joined: Fri Oct 19, 2007 7:49 pm

Re: Spawning problem and strange textures.

Post by Matte »

Thanks for the help!
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