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Brushes, unseen faces

Posted: Sun Jun 01, 2008 8:06 pm
by Sph!nx
This is probably a bit of a simple question but I did my best to find an answer.

Is there a way to remove, or flag the unseen faces of a brush unrendered? If so, how?

Thanks a lot!

Re: Brushes, unseen faces

Posted: Sun Jun 01, 2008 8:13 pm
by Jay
http://www.realityfactory.info/forum/vi ... f=6&t=3444

Normally the level compiler removes the unseen faces automaticly, but with this you can be sure.

Re: Brushes, unseen faces

Posted: Sun Jun 01, 2008 9:01 pm
by Sph!nx
Ahh, so if I understand this correctly, simply make all unseen faces a sky. Works similair to GoldSrc's Null texture.

Thanks a lot!