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inserting 3d objects in RF

Posted: Wed Jun 04, 2008 4:16 pm
by dan10107
can i put a 3d object into reality factory thats been made in 3ds., if yes how?

please help

Re: inserting 3d objects in RF

Posted: Wed Jun 04, 2008 5:20 pm
by Zidane
Convert 3ds to bdy with milkshape3D. After that, you must compound the ACT with Actor Studio, and insert it into tour level (entity StaticMesh or StaticEntityProxy)

Re: inserting 3d objects in RF

Posted: Thu Jun 05, 2008 3:56 pm
by metal_head
WELCOME TO THE FORUMS (yeah,I get to say it too)
You can also make it a pawn so you can put scripts to work with it so it can attack you or do something else,you can put it's definitions in the Pawn.ini and than activate it thrue tha RFeditPRo:

Code: Select all

[model] <--the name of the actor used in the rfeditpro to define the pawn
actorname = model.act <-- the actor model
actorrotation = -90 180 0 
actorscale = 1 
fillcolor = 255 255 255 
ambientcolor = 255 255 255
subjecttogravity = true
boundingboxanimation = Idle
shadowsize = 30

Re: inserting 3d objects in RF

Posted: Thu Jun 05, 2008 5:32 pm
by dan10107
THANKS