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Viewing with engine not working
Posted: Fri Jun 06, 2008 8:26 pm
by metal_head
Well I want to make a video of one of my lavels,so I decidet to Run the View wtih engine option in the rfeditpro so that I can fly arround the level qith the camera without playing,but when I clicked it it threw me out of rfeditpro and the realityfactory.exe why is that happening any ideas?
Re: Viewing with engine not working
Posted: Sat Jun 07, 2008 12:13 am
by ardentcrest
I beleve that is a bug in rfeditpro. That bug was never fixed. It happens to me.
Re: Viewing with engine not working
Posted: Sat Jun 07, 2008 8:08 pm
by metal_head
Too bad I need it to make videos of the levels...
well,never mind,I could always remove the Crosshair of the player and disable the HUD with the TAB button and walk arround the level..well It's not as good as a flying camera but it can be used too,maybe if I make invisible platforms on which I could stand so it will look like flying
Re: Viewing with engine not working
Posted: Thu Jun 12, 2008 6:52 pm
by Matte
metal_head wrote:Too bad I need it to make videos of the levels...
well,never mind,I could always remove the Crosshair of the player and disable the HUD with the TAB button and walk arround the level..well It's not as good as a flying camera but it can be used too,maybe if I make invisible platforms on which I could stand so it will look like flying
Maybe this will work for you:
Holster your weapon, put away your HUD, press Escape and go to Options > Debug, and select No Clipping. I think you can fly with that.
Re: Viewing with engine not working
Posted: Thu Jun 12, 2008 8:19 pm
by paradoxnj
Clipping does not have to do with gravity. You have to disable gravity to have a "flying" camera.