Speaking characters
Posted: Tue Jun 17, 2008 7:02 pm
Hi, developing some characters for a little test game. I've tried to find the answer but could not find it on my own.
Is it possible to have the character speak, but not really move his mouth's mesh with an animated bone, but an animated face skin?
This way, it would also be much easier for me to add facial expressions.
Edit :
I assumed it is a scripting question ... not sure I posted this on the right board...
Is it possible to have the character speak, but not really move his mouth's mesh with an animated bone, but an animated face skin?
This way, it would also be much easier for me to add facial expressions.
Edit :
I assumed it is a scripting question ... not sure I posted this on the right board...