camera.ini
Posted: Tue Jun 24, 2008 10:33 pm
OK I done something really stupid! I accidentally saved character.ini as camera.ini, and now have no camera.ini file. Can someone post the content of their camera.ini file?
;*********************************************************
;
; Camera.ini
;
; initalization values for the camera
;
;*********************************************************
;*********************************************************
; General values used by multiple camera views
;*********************************************************
[General]
; camera field of view
fieldofview = 2
; maximum angle (in degrees) that camera can look up
lookupangle = 89
; maximum angle (in degrees) that camera can look down
lookdownangle = 89
; if true then keyboard switching of views is allowed
viewswitchallowed = true
; if true then allow keyboard switching to 1st person view
switchto1stpersonallowed = true
; if true then allow keyboard switching to 3rd person view
switchto3rdpersonallowed = true
; if true then allow keyboard switching to isometric view
switchtoisopersonallowed = true
;*********************************************************
; changable values for the 1st person view
;*********************************************************
[FirstPerson]
; camera height above ground (in texels)
; auto adjusts height to current player actor
height = auto
;*********************************************************
; changable values for the 3rd person view
;*********************************************************
[ThirdPerson]
; camera height above ground (in texels)
; auto adjusts height to current player actor
height = auto
; angle (in degrees) of camera above horizontal
angleup = 40
; distance (in texels) of camera from player
distance = 150
; true if mouse look up/down is allowed
allowlook = true
; true if camera can be zoomed in/out
allowzoom = true
mouserotation = false
; closest distance you can zoom in to
minimumdistance = 64
; maximum distance you can zoom out to
maximumdistance = 1024
;*********************************************************
; changable values for the isometric view
;*********************************************************
[Isometric]
; camera height above ground (in texels)
; auto adjusts height to current player actor
height = auto
; angle (in degrees) of camera above horizontal
angleup = 15
; angle (in degrees) of camera from directly behind
anglearound = 0
; distance (in texels) of camera from player
distance = 160
; if true the camera will move in/out to avoid obsticles
collisiondetection = true
Sounds familiar!creekmonkey wrote:I should have posted an update to this thread. I had to backup all necessary files (scripts, actors exct.) completly uninstall and delete all rf files, then fresh install and move all my files back into rf. Probably the long way around and possibly un-necessary. But it was the only way I could find to solve the problem.