Where to start?
Posted: Sun Jul 06, 2008 11:42 am
Hi, as you probably know, I'm currently trying to script a player pawn for a model with a few basic animations. However, I find it very difficult and I'm beginning to think that, starting off with a player pawn is very hard to begin with.
So, I need some suggestions of what is relative simple to create. It doesn't really matter what (NPC, weapon, item, game play element, etc.) as long as it's fitting for a "random" third person action game. It's just to learn from.
Note, that all content (models, animations, world, graphics) will be created by myself to fit whatever I need. So don't worry about that. Who's got some great ideas for me then?
So, I need some suggestions of what is relative simple to create. It doesn't really matter what (NPC, weapon, item, game play element, etc.) as long as it's fitting for a "random" third person action game. It's just to learn from.
Note, that all content (models, animations, world, graphics) will be created by myself to fit whatever I need. So don't worry about that. Who's got some great ideas for me then?
