Private Military : Blackwaters new recruit
Posted: Thu Jul 17, 2008 1:51 am
In my game, you are a pmc, (private military contractor,) and you pick up missions from blackwater that take you from iraq, to jobs that even lead you back to the us. Your character is Aaron Hallum, from the movie "The Hunted," you can choose your MoS, on the battlefield, as either recon, assault, sniper, or demolitions, each one gives you specific abilities and different weapons. Doing missions is the way to get money, and the more you do, the more money you have, to which you can upgrade your arsenal, and your characters traits. The first game is going to be strictly online, but you will be able to carry your character over to the multiplayer version of the second one. Upon doing missions, you will earn renown points, which will give you higher rankings, which allows you to purchase certain weapons. Ways to earn renown in the game are to get headshots, finish missions, and complete bonus objectives. There will be a total of 10 repeatable missions in the game, to where you can keep earning and upgrading your character for the second version. I'm going to need to a concept artist, a programmer, level designer, and a few animators / modelers. I will be doing the level design / modeling.
I'm going to want at least 5 or 6 different models for enemies, and around 30 different models for weapons, considering the upgrades that you can do to them. Some weapons include the m468, m249, AUG, Dragunov Sniper Rifle, G36, and a variety of shotguns and pistols. Upgrades to these weapons will improve look, accuracy, and damage.
Upgrades for pistol: Silencer, Extended Clip
Upgrades for Sniper: Silencer (on some,) Stocks, Barrels, Scope, and Extended Clip
Upgrades for Assault Rifles: Trigger, Barrel, Silencer, Extended Clips, and Scopes
Upgrades for Knife: Handle, Blade, and Techniques.
Knife combat in this game will be huge, a master of the knife will be able to take out a whole village using stealth kills, which will increase your renown plenty.
Character upgrades will upgrade in rank, and what weapons and MOS you are in. If you are recon, and you use the knife more often, you will have more of a camoflage, lightweight suit on, as opposed to a heavy machine gunner who packs extra ammunition on his person.
Tell me what you think of the idea.
I'm going to want at least 5 or 6 different models for enemies, and around 30 different models for weapons, considering the upgrades that you can do to them. Some weapons include the m468, m249, AUG, Dragunov Sniper Rifle, G36, and a variety of shotguns and pistols. Upgrades to these weapons will improve look, accuracy, and damage.
Upgrades for pistol: Silencer, Extended Clip
Upgrades for Sniper: Silencer (on some,) Stocks, Barrels, Scope, and Extended Clip
Upgrades for Assault Rifles: Trigger, Barrel, Silencer, Extended Clips, and Scopes
Upgrades for Knife: Handle, Blade, and Techniques.
Knife combat in this game will be huge, a master of the knife will be able to take out a whole village using stealth kills, which will increase your renown plenty.
Character upgrades will upgrade in rank, and what weapons and MOS you are in. If you are recon, and you use the knife more often, you will have more of a camoflage, lightweight suit on, as opposed to a heavy machine gunner who packs extra ammunition on his person.
Tell me what you think of the idea.