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Problem with .act File texture

Posted: Fri Sep 30, 2005 3:45 pm
by LHoesch
Hello,
I have import a model in Milkshape3D and have export it to *.bdy
then i have started AStudio and have made a *.act file. But it looks wrong.
Can anybody help me???
:?: :?: :?:
I have attached screenshots.

Posted: Fri Sep 30, 2005 4:30 pm
by hike1
What does it look like in the game?

Is that supposed to be a DOT3 .act file? Otherwise you
don't need 'extra materials'.

RF FAQ http://terrymorgan.net/rffaq.zip
tutorials http://terrymorgan.net/download.htm

Posted: Sat Oct 01, 2005 9:57 am
by LHoesch
It is export with 3DSMAX to 3DS then in Milkshape3D to *.bdy and then in AStudio to *.act.

Posted: Sat Oct 01, 2005 10:01 am
by LHoesch
Hmmm.
Without the ExtraMaterials it look like the same...
Is there a Tutorial about *.MAX to *.act???

Posted: Sat Oct 01, 2005 3:02 pm
by hike1
try maxgenac.zip and maxgena2.zip,
http://terrymorgan.net/download.htm

Also http://www.genesis3d.com has a 'tools.htm' in their docs.

Posted: Sat Oct 01, 2005 4:34 pm
by QuestOfDreams
Also http://www.genesis3d.com has a 'tools.htm' in their docs.
included in the RF072a install, in the tools folder