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Simkin scripting weirdness..!

Posted: Fri Jul 25, 2008 3:15 pm
by Graywolf

Code: Select all

{

MESS [null]

Spawn[()
{

Console(true);
LowLevel("TheWeird");

}]

TheWeird[()
{

MESS = "(mess) { debug(mess);}";
MESS("Weird, isn't it?!");

}]

}

Re: Simkin scripting weirdness..!

Posted: Fri Jul 25, 2008 4:14 pm
by Sorington
I don't understand it lol :P

Re: Simkin scripting weirdness..!

Posted: Fri Jul 25, 2008 4:16 pm
by Graywolf
It assigns a function to a variable on the fly. It's just a Simkin quirk kinda thing.

Re: Simkin scripting weirdness..!

Posted: Fri Jul 25, 2008 4:17 pm
by Sorington
oh I see

Re: Simkin scripting weirdness..!

Posted: Fri Jul 25, 2008 7:20 pm
by Jay
Wow. I never knew that. I wonder what you can do with it? I mean, in real game applications?

Re: Simkin scripting weirdness..!

Posted: Sat Jul 26, 2008 7:25 am
by Graywolf
I can't think of any actual game applications, right off hand. (There's probably some use for it...) However, this does have significant implications in relation to live script debugging.

Re: Simkin scripting weirdness..!

Posted: Sat Jul 26, 2008 4:32 pm
by Juutis
Wow indeed. I never knew you could do something like this either. Thanks for sharing that Greywolf. :)