Energy
Posted: Thu Jul 31, 2008 9:54 pm
Well...I'm sure this is possible with a script,but Is there a way to make it without scripting?
Can the player be made when he's running an attribute to be modyfied,and when the attribute reaches zero,the player starts walking again?I don't have a clue about this,and haven't seen something like it in the RF demos made by other people.
Can the player be made when he's running an attribute to be modyfied,and when the attribute reaches zero,the player starts walking again?I don't have a clue about this,and haven't seen something like it in the RF demos made by other people.