HINTS
Posted: Sat Aug 09, 2008 11:21 pm
In the beginning of my game I want to make messages,telling you for example:
"To open the door press the "E" button" OK,but that will work only if the key for oppening a door is "E" and by default in my game it us "E",but if the player changes this button to...for example "F" and goes to the door,the message will appear telling him to press "E" not "F".
So my question is,how to make a message display the button used for something even if the button is being changed by the player?
I know that there's a command for showing the player's name,but for buttons...I have no idea.
"To open the door press the "E" button" OK,but that will work only if the key for oppening a door is "E" and by default in my game it us "E",but if the player changes this button to...for example "F" and goes to the door,the message will appear telling him to press "E" not "F".
So my question is,how to make a message display the button used for something even if the button is being changed by the player?
I know that there's a command for showing the player's name,but for buttons...I have no idea.