I'm new with Reality Factory.
I'm very confused , I can't know how to do it, even I have read manual,FAQ, book ...
Example: I want to add a tree. I will convert it to actor, but how can I add it to the game level ?
Please, help me ...
How to import model (from 3d edior) to level editor ?
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Re: How to import model (from 3d edior) to level editor ?
It's in the Manual, in the world editor, using the entity StaticMesh is a way, although there are many others.
Re: How to import model (from 3d edior) to level editor ?
Welcome to RF!! You can add a tree actor a couple ways, as danimita92 pointed out. StaticMesh, or StaticEntityProxy. Just save your actor in the \media\actors folder, then set the szActorFile attribute to the name of your actor. RF knows where to find it, and it will be there when you run your level.eddyfosman wrote:I'm new with Reality Factory.
I'm very confused , I can't know how to do it, even I have read manual,FAQ, book ...
Example: I want to add a tree. I will convert it to actor, but how can I add it to the game level ?
Please, help me ...
Steve Dilworth - Resisting change since 1965!
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- Posts: 2
- Joined: Thu Aug 14, 2008 4:57 pm
Re: How to import model (from 3d edior) to level editor ?
thank you so much I haven't done, but I'll try to do
Re: How to import model (from 3d edior) to level editor ?
Good luck. Keep us posted!!
Steve Dilworth - Resisting change since 1965!