1. In my game, I want the player to be able to blink. I would use the 'E' key for this. If you don't blink, the game blinks for you every 7 seconds. On a blink, your screen is dark for 1 second. You have to think about this when entering an unexplored room, for example, because you don't want to die because you forgot to blink, do you?
2. Also, I will use the working flashlight script, but I want it to have a battery life. I do not need (and not want) the battery life to be displayed on the HUD, so you might get a 'SHIT' situation when your flashlight goes out and you're all alone in a dark room. Battery life should be reset to the maximum every level.
Depending on the size of the levels, the battery should live for 3 to 10 minutes, before you're alone... in the dark... (no copyright infringment intended
