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Started more advanced work as a 3D artist
Posted: Wed Sep 17, 2008 2:05 am
by Agentarrow
Re: Started more advanced work as a 3D artist
Posted: Wed Sep 17, 2008 1:55 pm
by LtForce
And those are? Balls with nice textures? Looking nice, but it's not hard to achieve on 3D Max
Re: Started more advanced work as a 3D artist
Posted: Thu Sep 18, 2008 3:08 am
by Agentarrow
except I don't have access to 3D max. And I just started this stuff.
Re: Started more advanced work as a 3D artist
Posted: Thu Sep 18, 2008 5:22 am
by Destron
LtForce wrote:And those are? Balls with nice textures? Looking nice, but it's not hard to achieve on 3D Max
What he said.
Sorry, but it's not really "advanced". They just look like... spheres. With textures.
Try modeling something more complex. Like a person or a monster.
Re: Started more advanced work as a 3D artist
Posted: Thu Sep 18, 2008 8:59 pm
by Agentarrow
I should have said more advanced rendering, sorry
and I'm in the process of doing a car.
Re: Started more advanced work as a 3D artist
Posted: Fri Sep 19, 2008 10:12 pm
by Agentarrow
the whole environment is designed to showcase the car, the headlights need work but I was running out of time here and I wanted to show where they would be placed, so here's an advance picture before the textures are roughened, scenery is added, and the headlights are fixed.