Hashtables in simkin?
Posted: Wed Sep 24, 2008 11:40 pm
In a tutorial by Greywolf i read about hashtables in simkin. But the section wasn't finished. Does anyone know more about this topic?
An explanation what a hashtable is:
A hashtable is like an array, but with strings instead of numbers. A normal array gives each element a number and it has a value. In a hashtable, each element has a name instead of a number. The cool thing about a hashtable is that it organizes the data in a way that is just as fast as a normal array, but way better to read.
I would really like to use hashtables to organize my items and character abilities better.
An explanation what a hashtable is:
A hashtable is like an array, but with strings instead of numbers. A normal array gives each element a number and it has a value. In a hashtable, each element has a name instead of a number. The cool thing about a hashtable is that it organizes the data in a way that is just as fast as a normal array, but way better to read.
I would really like to use hashtables to organize my items and character abilities better.