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Sorry guys

Posted: Sun Oct 05, 2008 1:31 pm
by gosolo
Sorry guys, I went everywhere to find the answer. I know it is here somewhere but I couldn't find it . All that I need to know is how to make a door to open as soon as the player get close to it, " not colliding with it".
Thank you
I am new in RF. Actually we don't use for games but as a resource for walkthroughs. I am working with friends in a small architecture office, home base, in Australia and Brazil. For that purpose, " walkthroughs" RF is getting very popular in South America, "spreading like fire on dry grass" As it getting bigger chances are its is not going to be free for too long " we hope RF will continue to be a free software for all of us"

Re: Sorry guys

Posted: Sun Oct 05, 2008 1:36 pm
by metal_head
You can put a trigger infront of the door,make the model empty (yes,it's possible to make and empty model if it's gonna be a trigger model) and assosiate the door entity foth the trigger.So that way when the player touches the trigger the door will open.

And welcome to the forums!

Re: Sorry guys

Posted: Sun Oct 05, 2008 2:11 pm
by gosolo
Thank you.