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Elevators (Maybe That's Not Possible)

Posted: Mon Oct 27, 2008 8:01 pm
by metal_head
It's not described in the manual and I also don't have an idea of how to make it,but I'll ask in case it's possible and it can be done.

I'm not talking about a simple elevator,using a moving platform of course :D. What I have in mind is an elevator,that has tree control pannels (in my game are control pannels,but else - buttons :D ). Two on the first and second floor,and one on the elevator.So,when the player gets in the elevator and goes o he second floor (pressing the button on the elevatror),the elevator to stay on the second floor and wait to be activated again from the button on the elevator or the button on the first floor.

I just don't see how's that gonna happen in RF,but still I have a little hope.

Re: Elevators (Maybe That's Not Possible)

Posted: Mon Oct 27, 2008 8:05 pm
by Juutis
IIRC, an old version of RF had that kind of demo level. There were 3 floors and an elevator that had 3 buttons. And well, it was an elevator, what else needs to be said. :)

So yeah, I'd say it's doable. Dunno how, though...

Re: Elevators (Maybe That's Not Possible)

Posted: Mon Oct 27, 2008 8:21 pm
by metal_head
Glad to hear that's possible :idea: , so now the problem is HOW? I have to see that level,but it's an old one,right? Well,whoever made it,knows the answer for sure.

Re: Elevators (Maybe That's Not Possible)

Posted: Wed Oct 29, 2008 4:23 pm
by metal_head
bump?

Re: Elevators (Maybe That's Not Possible)

Posted: Thu Nov 06, 2008 3:12 pm
by Juutis

Re: Elevators (Maybe That's Not Possible)

Posted: Thu Nov 06, 2008 5:20 pm
by metal_head
yeeey,thanks! will try it now!