The mesh is no collision and i have some low poly clip brushes for the arch and pillars.


The textures are temporary and the hall is empty-i took the pics to examine later if the mesh really fits at that size to the block which is 128x 128.
I plan to incude small shadows in the arch textures so it can fit more with the bsp shadows.
First i had created the arch with bsp in max and exported it as bsp,but the sizes of some brushes was low-3 texes depth and width so they got distorted in import,so i sacrified the bsp shadows-which were too small anyway-and choose to make a similar staticmesh.
I have less portals now-anyway- if it was bsp i could add clip brushes over the solid brushes to reduce the portals.