Textures
Posted: Wed Nov 26, 2008 7:19 pm
I found these nice textures.
Many rocks,enough leaves,pretty grasses,etc.If you can edit and resample -or copy a square portion of them they are worth.
http://www.mega-tex.nl/highqualitytextures/index.php
For the terrain ground textures -for instance-you can fix the tilling seams yourself by offsetting x 50,y 50 and use a clone tool and copy parts of the image into the seams to fix them.
If you fix the tiling you can blend several of each kind (to avoid repeatness) from various types together in layers,
to map terrain models.
Example:use 2-3 dry mud textures at the banks edges of rivers and lakes,two-three different grasses and blend them as patches with the soil textures,and so on.
http://www.mega-tex.nl/highqualitytextu ... &page=3ree
Many rocks,enough leaves,pretty grasses,etc.If you can edit and resample -or copy a square portion of them they are worth.
http://www.mega-tex.nl/highqualitytextures/index.php
For the terrain ground textures -for instance-you can fix the tilling seams yourself by offsetting x 50,y 50 and use a clone tool and copy parts of the image into the seams to fix them.
If you fix the tiling you can blend several of each kind (to avoid repeatness) from various types together in layers,
to map terrain models.
Example:use 2-3 dry mud textures at the banks edges of rivers and lakes,two-three different grasses and blend them as patches with the soil textures,and so on.
http://www.mega-tex.nl/highqualitytextu ... &page=3ree