Something Like A Clip Brush, But Not Exactly
Posted: Fri Dec 19, 2008 3:42 pm
In a lot of games, on some places, there are invisible walls, which stop you from going somewhere, the player can't get through them, but the projectiles he shoots don't make a collision with the invisible wall. I need to make something like this for a part of my Sci Fi city level, where you have to walk on a platform in the air (which flies using jets). I want the player to be able to shoot the enemies, which are on the buildings, but if I surround the platform with clip brushes, the projectiles hit the clip brushes and get destroyed. I need to make something that will keep the payer from falling and in the same time, let the projectiles go through it. Is there a way?