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[INVALID] BIG BIG problem

Posted: Mon Jan 05, 2009 12:02 am
by Franci
Hi I'm New Here, not so much in RF and I want to show the problem I have.

the problem I have is that I can not use RF i get an error and I can not compile or make any game of the RF version 0.75c toward up. is the image of genesis and exits to windows and the error I get is this:

THandle_CheckCache: Resetting texture cache ...
NO 3dfx card detected, using larger number of handles ...

are dont than pass, help! please....


install the drivers but nothing happens


sorry yes not means, but is I did with google translate xD.


greetings.....

Re: BIG BIG problem

Posted: Mon Jan 05, 2009 7:36 pm
by QuestOfDreams
Sorry, but I don't understand what you're trying to tell us - except that RF is not working for you.
Please, read how to post a bug report first.
Also note that the currently supported version of RF is 0.76.

Re: BIG BIG problem

Posted: Mon Jan 05, 2009 7:42 pm
by paradoxnj
Can you please post your d3ddrv.log file and your realityfactory.log file?

Re: BIG BIG problem

Posted: Tue Jan 06, 2009 4:28 am
by Franci
=================================================================
D3DDrv 16 Bit v100.3
Build Date: Mar 10 2005, Time: 21:21:33
=================================================================

Current Time: 3:26:51
Current Date: 1- 6-2009

** D3D Driver Initializing **

--- D3DMain_CreateDDFromName ---
Name: 6 Bit
DDCAPS2_CANRENDERWINDOWED : YES
DDCAPS2_NO2DDURING3DSCENE : NO
--- D3DMain_GetTextureMemory ---
Ram free: 471403007
--- D3DMain_RememberOldMode ---
--- D3DMain_EnumDisplayModes ---
--- D3DMain_CreateD3D ---
--- D3DMain_EnumDevices ---
--- D3DMain_SetDisplayMode ---
W: 1024, H: 768, Bpp: 32, FullScreen: NO
--- D3DMain_PickDevice ---
--- D3DMain_CreateBuffers ---
--- D3DMain_CreateZBuffer ---
--- D3DMain_CreateDevice ---
Vender ID = 4318
Device ID = 2017
--- D3DMain_CreateViewPort ---
--- D3DMain_GetSurfaceFormats ---
--- D3DMain_SetRenderState ---
--- D3DMain_GetTextureMemory ---
Ram free: 466680831

** Initialization was successful **

THandle_CheckCache: Resetting texture cache...
NO 3dfx card detected, using larger number of handles...



Searching for windowed driver

Initializing Game Shell...
--------------------------------------
--- Reality Factory 0.75 NGD ---
--- For more Information, visit: ---
--- www.realityfactory.info ---
--------------------------------------

Parsed RealityFactory.ini file

Genesis3D Initialized

*INFO* VFS detected (not encrypted)...

Initializing Camera Manager...
Initializing User Input Subsystem...
Initializing Audio Manager Subsystem...
Initializing CD Audio Manager Subsystem...
Initializing Midi Audio Manager Subsystem...
Initializing RF Menu Manager Subsystem...
Initializing Network...
Loading Menu.ini...
Parsing Menu.ini...

Re: BIG BIG problem

Posted: Tue Jan 06, 2009 5:42 am
by Franci
QuestOfDreams wrote:Sorry, but I don't understand what you're trying to tell us - except that RF is not working for you.
Please, read how to post a bug report first.
Also note that the currently supported version of RF is 0.76.
I have version 0.75c + NGD and not work for me

I have a video card integrated 7100 nForce 630i

I have the latest driver for your card


the problem is than dont can compile or playing in a game than used the version 0.75c in forward.

Alone arrives until the screen of genesis and exit to windows.

I have no image can not be displayed by an image
but here I have a video

http://www.youtube.com/watch?v=6vDoGgMRm74

Re: BIG BIG problem

Posted: Tue Jan 06, 2009 2:58 pm
by paradoxnj
Does anyone know if RF075c + NGD requires you to install RF v0.75c first before using it?

Re: BIG BIG problem

Posted: Tue Jan 06, 2009 3:04 pm
by bernie
I think RF75c+NGD was a test release by Federico not meant to be used to make games as I understand it. I was just a trial and is not supported. RF76 is the supported version.

Re: BIG BIG problem

Posted: Tue Jan 06, 2009 6:21 pm
by ardentcrest
I think this was also happening in an old post

http://www.realityfactory.info/forum/vi ... &hilit=ngd

Do a search it has something to do with the sound code in rf. QOD did an update with some new sound c++ code which made RF crash at the same point you had.

Some where there is a patch of sorts for RF and I think one for RF+NGD

Found it try here also

http://www.realityfactory.info/forum/vi ... f=3&t=3455


WHAT IS THE BEST BUTTON IN THE WORLD
THE BLOODY SEARCH BUTTON :lol:

Re: BIG BIG problem

Posted: Sat Jan 17, 2009 1:35 am
by Franci
nothing happens :(

Re: BIG BIG problem

Posted: Thu Jan 22, 2009 9:53 am
by Jay
Do you also have new sound drivers for your sound card? I remember RF crashing when i didn't install my audio drivers after a windows reinstall.