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Alpha flipbook

Posted: Tue Mar 31, 2009 10:13 pm
by Danimita92
Okay so I replaced a texture in my level with a flipbook with a set of bmps and the same amount of bmps for the alpha maps, they all load correctly, but... no sign of the transparencies. I can only see the normal bitmap.

Is it because it isn't possible to replace with bitmaps and transparencies, or am I doing something wrong? Because the log doesn't say anything about not finding the bitmaps

Re: Alpha flipbook

Posted: Tue Mar 31, 2009 10:27 pm
by Allanon
If you are replacing a texture on a brush then you need to mark that brush face as transparent from within the editor.

Re: Alpha flipbook

Posted: Tue Mar 31, 2009 10:49 pm
by Danimita92
I already had it marked

Re: Alpha flipbook

Posted: Tue Mar 31, 2009 11:43 pm
by Allanon
Read my replies to this post for more info on how I got alphas to work with a flipbook.