Blend?
Posted: Thu Apr 02, 2009 9:46 am
Guys, I found something that I want to ask you about. Not sure what it is, or how it's done, but if RF supports it(though I've never seen it in a game, made with RF), it would be really, really useful to me!
Sooo, take a look at the first uploaded image ("light"). See how everything's dark, and only a light in the wall is birhgt. You'll now say: "you van do this with a brush with "Full Bright" set for one of it's faces, but here, no other brushes are used (game made with FPSC). This is only a straight wall. A little bit later, I was looking at one of the texture sets in "Wadfather" and I found something that may be related to this. It was a texture of a light it had a little bit long name, so let's just say it was named "light.bmp" ok, but next to it, there was another texture only with the light drwan (the onther one had metal arround it and stuff, this one was only light on a black background) and it was called "light_blend.bmp" Sooo, what is this and does RF support it?
Sooo, take a look at the first uploaded image ("light"). See how everything's dark, and only a light in the wall is birhgt. You'll now say: "you van do this with a brush with "Full Bright" set for one of it's faces, but here, no other brushes are used (game made with FPSC). This is only a straight wall. A little bit later, I was looking at one of the texture sets in "Wadfather" and I found something that may be related to this. It was a texture of a light it had a little bit long name, so let's just say it was named "light.bmp" ok, but next to it, there was another texture only with the light drwan (the onther one had metal arround it and stuff, this one was only light on a black background) and it was called "light_blend.bmp" Sooo, what is this and does RF support it?