RF GUI Editor - First Look
Posted: Sat Apr 04, 2009 5:50 pm
The RF GUI Editor is a new attempt to get away from the tiring (and sometimes confusing) editing of the menu/hud/inventory INI files. The first version will "only" be able to edit menu files but later versions will add the functionality to edit the hud and inventory layout too. I've adopted many ideas of the menucreator project that steven8 started but unfortunately was not able to finish.
The basic workflow should be easy to grasp: First you define all resources (images, animations, sounds) by just browsing for the files you want to use, then you select the menu sections you want to appear in your menu and finally you add the available controls (buttons, check boxes etc) to each section. The controls can be dragged and dropped to their desired positions:
The basic workflow should be easy to grasp: First you define all resources (images, animations, sounds) by just browsing for the files you want to use, then you select the menu sections you want to appear in your menu and finally you add the available controls (buttons, check boxes etc) to each section. The controls can be dragged and dropped to their desired positions: