Triggering Animations?
Posted: Thu Apr 09, 2009 7:00 pm
Can anybody tell me how I would go about triggering animations. For example, to make a player wind a crank when the use button is selected or to animate them to make them turn the pages of a book?
I know how to animate the opening of doors in RF, my question is how can I trigger a player (or a pawn) animation when this is done?
Would appreciate any help.
I know how to animate the opening of doors in RF, my question is how can I trigger a player (or a pawn) animation when this is done?
Would appreciate any help.