I thought I had seen this problem addressed before in the forum but I have searched and cant find the post.
I have a StaticMesh (building created in milkshape), anytime the player bumps into a wall he gets stuck there, and the only way to get free is re-start the game. The player himself is not inside the wall, but his bounding box is. Any solutions or suggestions?
Player getting stuck in wall
Re: Player getting stuck in wall
It would be good to know the preferences set in the StaticMesh entity...
Everyone can see the difficult, but only the wise can see the simple.
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- creekmonkey
- Posts: 116
- Joined: Tue Oct 23, 2007 2:55 pm
Re: Player getting stuck in wall
Sorry couldnt upload a picture to link to, but here is the static mesh prefrences
ActorRotation........000
Alpha ................. 255.0
Backfaced............ False
BoneName........... <null>
ColCheckLevel...... 2
CompLight.......... False
CompLightSm...... true
CompSunLight .... False
EntityName
FillColor........... 128 128 128
Model ............. <null>
origin.............. 64 -240 0
Scale............... 1
StaticShadow..... False
szActorFile........ main3.act
scActorName
UseFillColor....... False
VisCheckLevel.... False
Zsort.............. False
ActorRotation........000
Alpha ................. 255.0
Backfaced............ False
BoneName........... <null>
ColCheckLevel...... 2
CompLight.......... False
CompLightSm...... true
CompSunLight .... False
EntityName
FillColor........... 128 128 128
Model ............. <null>
origin.............. 64 -240 0
Scale............... 1
StaticShadow..... False
szActorFile........ main3.act
scActorName
UseFillColor....... False
VisCheckLevel.... False
Zsort.............. False
Re: Player getting stuck in wall
Possibly turn on backfaces? Or increase collision detection?
Once I was sad, and I stopped being sad and was awesome instead.
True story.
True story.
- creekmonkey
- Posts: 116
- Joined: Tue Oct 23, 2007 2:55 pm
Re: Player getting stuck in wall
Thanks zany. Setting Backfaced to True solved the problem
Re: Player getting stuck in wall
No problem. My guess is the Bbox could go in the wall one way, but not the other. Sorta like the tarbaby.
Once I was sad, and I stopped being sad and was awesome instead.
True story.
True story.
- creekmonkey
- Posts: 116
- Joined: Tue Oct 23, 2007 2:55 pm
Re: Player getting stuck in wall
I THINK several factors caused the problem....scaleing the actor down to .25 was probably the most significant factor. But the walls were also very thin, also I deleted the top and bottom faces of the walls which could have contributed to the problem.