RF Worlds and GameDirector
Posted: Fri Feb 03, 2023 10:21 pm
Hi Everyone
Not sure if anyone comes here any more.
My daughter as took an interest in Preprogramming\Coding So I dusted off some old software and came across GameDirector a program me and Bernie where working on and was going to be a version of RF2.
Me and my daughter have looked at the code again and she wants to continue it as a project the current version is available here.
https://sourceforge.net/projects/realityeditor/
One of the main points and the reason to post it here is that RF1 worlds can be used in GameDirector if you try GameDirector and goto File->Examples->RF_World it will load a scene using the rfdemov1.3DT world shipped with RF.
The steps to using RF Worlds is relatively straight forward and involves a few steps and at the very least if you do not use the converted RF worlds in GameDirector the new format can be converted to Ogre.Mesh ,OBJ file format or even MilkShape. So preserving your worlds created in RfPro or World Editor and could be used in other Game Systems.
If there is enough interest we will do a Tutorial and Video showing you how to convert your RF Worlds and also your Actors with motions.
Thanks
Terry and Hazel
GameDirector
https://sourceforge.net/projects/realityeditor/
Not sure if anyone comes here any more.
My daughter as took an interest in Preprogramming\Coding So I dusted off some old software and came across GameDirector a program me and Bernie where working on and was going to be a version of RF2.
Me and my daughter have looked at the code again and she wants to continue it as a project the current version is available here.
https://sourceforge.net/projects/realityeditor/
One of the main points and the reason to post it here is that RF1 worlds can be used in GameDirector if you try GameDirector and goto File->Examples->RF_World it will load a scene using the rfdemov1.3DT world shipped with RF.
The steps to using RF Worlds is relatively straight forward and involves a few steps and at the very least if you do not use the converted RF worlds in GameDirector the new format can be converted to Ogre.Mesh ,OBJ file format or even MilkShape. So preserving your worlds created in RfPro or World Editor and could be used in other Game Systems.
If there is enough interest we will do a Tutorial and Video showing you how to convert your RF Worlds and also your Actors with motions.
Thanks
Terry and Hazel
GameDirector
https://sourceforge.net/projects/realityeditor/