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RF crashes when trying to use the editor

Posted: Tue Jun 22, 2010 6:57 pm
by realityfactoryusr
Hi!
Details: Animations are working but RF crashes dead. It closes out completely, with no warning at all.

Work flow->
Build and UV map the model in Blender, export as OBJ.
Import OBJ into Milkshape and animate it.
Export .mot file and import the MS3D and .mot file into Equity
Export an actor file from Equity.
Create pawn.ini entry and build a basic script for the model.
Open Reality Factory and build a room.
Drop the required entities including pawn entity.
Set up Pawn entity parameters.
The build runs smooth, the model and animations show up

When I quit the game and click on Modify Brushes and Faces, the editor crashes. Its done that around 20 times now, no matter what, it crashes.

Help. Please. Here are the files used during the crash. They all work.

http://www.mediafire.com/file/nkjwnzmwl ... or_map.tga -UVmap
http://www.mediafire.com/file/rnjcmyjzm ... _POSES.act ACT file
http://www.mediafire.com/file/4m1mm1wzz ... POSES.ms3d MS3D file
http://www.mediafire.com/file/u2bx1jznd ... 0ENTRY.txt Pawn entry data
http://www.mediafire.com/file/2btfoyjyz ... Infector.s Script file for Infector

Re: RF crashes when trying to use the editor

Posted: Thu Jun 24, 2010 8:10 pm
by realityfactoryusr
Anyone? I know the model looks like a wreck but its a placeholder until my skillz improve. Any help or suggestions would be great. As a last resort though Ill just rebuild the model and animation and see what happens.

Thanks!

Re: RF crashes when trying to use the editor

Posted: Thu Jun 24, 2010 8:42 pm
by QuestOfDreams
Which application is crashing? RealityFactory.exe or RFEditPro?

If it's the editor then you may try to
a) go to View->Show and uncheck Actors
b) go to Project->Level Options and remove the Pawn.ini and Actor Directory entries

The editor won't display actors anymore but may be more stable.

Re: RF crashes when trying to use the editor

Posted: Mon Jun 28, 2010 7:18 pm
by realityfactoryusr
Thankyou QuestOfDreams! Trying it now.

It worked! The directories and actor were turned off and the map worked perfect with animation plus I could use the editor again with no crashes. Production is back on track. And thanks again, I sure needed that!